Samuel Mráz

3rd year studying Computer Games and Graphics at CTU FEE

Daydreaming about making games

Work Experience

2023 - Now

Unity C# development @ BTL

I am part of a large corporate team utilizing Scrum and Agile workflows to build a new physiotherapeutic device. I am working within Unity and leveraging ZeroMQ and Flatbuffers to ensure efficient cross-platform communication.

Previously, I worked on a feedback system for a physiotherapeutic device that helps people walk again. My work was on a companion app created in Unity, consisting of small games that motivate patients in recovery, making sure it communicates with the hardware to show each patient-taken step in real-time and provide feedback accordingly.

Unity | C# | Flatbuffers | ZeroMQ | CodeBeamer | Houdini

2021 - 2023

Virtual Showrooms with Unity AR @ Studio 301

My first work experience - building Virtual Showrooms in Unity.

When I joined, my earlier tasks were translating designer concepts into Unity scenes. As I progressed, I took on more technical responsibilities, including implementing Addressables for asset management and utilizing AR Foundation to add AR capabilities into our apps. My primary contribution was the development of a modular, reusable camera system specifically taylored for virtual showroom navigation.

Unity | C# | AR Foundation

Lets talk!
hi@samuelmraz.dev